participative science video game
ages 7 to 99 ans
Learning and scienti c participation
Smartphones & tablets
The goal of Birdlab is to study the behavior of birds on bird feeders during the winter. For 5 minutes, each user is invited to reproduce the arrivals and departures of birds on two real-life bird feeders, using their smartphones.
Video tutorials, descriptive sheets and training quizzes are available in the application in order to learn to recognize the 24 most common bird species.